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Green keycard monuments
Green keycard monuments












  1. Green keycard monuments zip file#
  2. Green keycard monuments password#

You can join my Discord if you like to find out more about Devils Fortress, or if you have any bugs, questions, queries. Requirements: Devils Fortress does required Oxide and the  file for spawning of loot, NPC, APC and puzzles to be active. (Failure may cause more than one Bradley APC to spawn and could cause server performance issues) When placing Devils Fortress, use the MAX WATER LEVEL at the Docks for reference on the ocean level, and remember to remove all previous roads/APC path spawns before you apply the "Spawn Roads" feature. This monument is a great replacement for Launch site, or a great additional add-on. Realistic like beach areas now have cliffs/rocks like in real life. Sewer Tunnels have been extended to allow multiple entrance/exit routes.

green keycard monuments

New Moonpool entrance/exit has been added to the Island version for submarines. Road system has been extended to the upper and lower part of the monument, with Bradley APC covering the entire road. Included is Height, Splat, Alpha, Road and Topology filters that can be applied as required during installation. Realistic beach designs, now with cliffs/rocks leading into water.ĭay/Night cycle light system in the compound.Ģ Versions are now available: Island version (About 2400 prefabs) and a Monument version (About 2100 prefabs) Locked crate located in the second RED keycard room. Moonpool and Multiple sewer tunnel entrance/exit locations. Keycards spawning desks and multiple custom puzzles to solve as players progress. NPC Scientists in multiple areas inside the Fortress.īradley APC patrols the roads around the Fortress. Here are some key features of Devils Fortress:ĬCTV cameras to view and monitor the Fortress, use FORTXX (Where XX is ranged from 01 to 25)Ģ designs now included: Island version and Monument version. The Chinook helicopter can also drop an additional locked crate on the dock area for players to hack and loot. Bradley APC patrols the island, both upper and lower roads, NPC scientists guarding and protecting the fortress, where you will find from starter loot to end-game loot, and some extra areas to explore. Introducing Devils Fortress, a multi-tier loot monument that includes all 3 standard puzzles, green, blue and red keycards, also includes custom puzzles with descriptive instructions.

Green keycard monuments password#

Underwater farm zones ( "O" on minimap ) Ī lot custom monuments and places on the map Ī lot custom places to build a base on map ( "X" on minimap ) Ĭustom icebergs to build a base inside them Ī password is attached to the map. My new map with a lot of custom monuments is ready to go PREFAB SIZE 6917 + (12) Volumes ~ (Count may vary depending on updates)

green keycard monuments

Green keycard monuments zip file#

REFERENCE PHOTOS IN ZIP FILE + REFERENCE MAP SHOWS ALL CORRECT PLACEMENTS. THE MONUMENT IS LARGE, THUS APPLYING ALPHA TEXTURES SHOULD BE DONE WITH CAUTION! RUSTEDIT.DLL + OXIDE IS REQUIRED FOR LOOT AND ALL FEATURES OF MONUMENT!!!

green keycard monuments

SEE ANY MISTAKES OR ERRORS IN THIS PRODUCT? I URGE THEE TO CONTACT ME SO I CAN SWIFTLY RESOLVE IT! OR SUBMIT A TICKET ON LONE's Design DISCORD Vending Machines(though easily deleted by mapper if need be)ĬCTV camera's and station, player activated traps Redone insides + addition of various prefabs in buildings,īigger Underground, *Not just sewers but a tunnel passage like military tunnels added also* Prefabs of "Super Power plant Reconstructed"Ī readme file with all relevant information regarding the monument Is a monument meant to take the role of essentially an alternate powerplant or launch site.Ī map file with an example of the monument














Green keycard monuments